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SWTOR: Aggro Radius

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"But, sir! I'm sure we could take them if we all attacked in unison instead of in small groups of three and four or -"
"Rules, Private. Rules."


One of my favorite bits of MMO logic are rooms full of enemies that completely ignore me slaughtering their comrades simply because they happen to be just slightly out of the radius. Don't get me wrong, I understand why this is necessary, and I totally wouldn't care to get 30 guys lunging at me all at once, but still one can't help but wonder how the NPCs in the game would rationalize this... :XD:
I drew the original sketch of this back when I first started playing the game with my smuggler - I couldn't help being amused by the fact that I could barge into a room shooting left and right, yet it was as if everyone else had conveniently turned blind and deaf. "Yeah, sure, don't mind me. Just having this shootout right under your nose in this relatively small enclosed space. Killing your buddies. No biggie." And of course, same applies to my latest Juggernaut. You'd think someone paid attention when a Sith Lord shows up waving a lightsaber... :P But no matter. It's very polite of my enemies to wait around for me to cut them down one by one.


Daenyara © me
Malavai Quinn & Republic Troopers © Bioware
from Star Wars: The Old Republic


For more SW:TOR fan art take a look at here!

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marcus024's avatar

Those soldiers are merely following the old rules of Chivalry. Few people do this those days. The lone hero or anti-hero must be given a sporting chance when attacking a stronghold.